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WarfareGuide

Rally System

Examine alliance strike frameworks. Review assembly rules for standard map deathballs and portal-exclusive ground rallies, alongside structural alignment parameters.

Topics covered: Alliance Rally Types, Troop Assembly & Capacity Limits

A Rally is a group attack initiated by an Alliance member, combining forces for overwhelming strikes.

How Rallies Work

  1. Leader sets a target and wait time (e.g., 5m, 10m).
  2. Alliance members march their troops to the leader's base.
  3. Once time is up, the combined "Deathball" marches to the target.

Rally Types

  • Standard Rally: Hits via Galaxy Map (ships + ground troops).
  • Portal Rally: Hits via Portal (ground units only).

Auto-Join Rallies

  • Preset Forces: Configure preset unit fleets for Galaxy map rallies and ground units for Portal rallies.
  • Target Eligibility: Auto-join triggers automatically for eligible alliance targets (Pirate Ships, Unknown Objects, and Subspace Anomalies).
  • Energy Reserve Limits: Portal auto-joins validate available energy (500 Base + 5 per unit) and ensure your configured minimum energy reserve limit is respected. Set the limit to 0 to allow spending energy down to 0.
  • Priority Unit Scaling: If energy is constrained, ground forces automatically scale down adhering to unit priority (Phantoms → Guardians → Rangers).

Rally Capacity is determined by the Alliance Embassy level and Rally Capacity research.

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